Written July 2025


System Overview



To succeed in your maladaptive daydreaming mess this way, it requires some setup time. There might be easier ways to do this, and trying yourself is a great way to learn how all of this crap works :] I really cannot emphasize enough that this is MASSIVE OVERKILL for anybody not doing something like I do.

1. What Are Modular Character Cards?

Modular cards break a character's info into smaller, themed chunks instead of stuffing everything into one mega-entry. These entries can be set permanently on or triggered individually, allowing for better control in multi-character, multi-AU settings.

Modular Advantages:

  • Only relevant entries are active.

  • Easier to track relationships/dynamics across AUs.

  • Can fine-tune persona, traits, or states without rewriting everything.

  • Reduces bloat in SillyTavern's memory window.

Recommended Extensions

UI Extensions

2. Naming Convention Basics Use a consistent style to name, but do it however you want. 

[AU Code]

Tips:

  • Use the blue circle for things that shouldn't be injected unless specifically triggered (e.g., trauma, secrets).

  • Suffix AU-specific info with something like "[SCIFI]" or "[TOGGLING]" to allow toggling.

  • For 'status' entries or swapping them on/off from chat, use this slash command:

/:"WorldInfoBOOKNAME.EntryName": True/False

3. My Template

IMPORTANT: Make sure you have a dedicated depth range for your character information so that it doesn't conflict with worldbuilding range. I use 10-50.

(Depth:10) ╭───  ───╮

<CharacterName>

(Depth: 11) ╓─🉠──❮ BIO

# Character Name
(Short blurb describing them, optional.)

Appearance/Clothing

(Depth:12) ╓─🉠──❮ APPEARANCE

## APPEARANCE
- Sex: 
- Age: (etc) OR you can always write a plaintext paragraph.
(Depth: 13) ╓─🉠──❮ CLOTHING

## CLOTHING
- I always use a bulleted list because I like to add trigger-able 
outfits below that just slot in nicely.
(Depth:14) ═╡formalwear
Regex: /\b(formal\s+wear|evening\s+gown|cocktail\s+dress|tux(?:edo)?|black\s+tie|dress\s+code|ballgown|heels|high\s+heels|formal\s+attire|all\s+dressed\s+up|in\s+(?:a\s+)?(gown|suit|dress|tux|heels)|wear(?:ing)?\s+(?:a\s+)?(dress|gown|tux|suit))\b/gi,/\b(?:I(?:'m| am)|was|were|will|am|are|is|been|being|go(?:es|ing)?|went|gone)\s+to\s+(?:a|the)?\s*(wedding|party|gala|event|graduation|ceremony|celebration|reception|function|gathering|festival|ball|prom|banquet|soirée|show|meet(?:ing)?|occasion|outing)\b/gi,/\b(dress(?:es|ed|ing)?(?:\s+up)?)\b/gi, /\b(on|for|during|before|after|after\s+our|after\s+their)\s+(date|date\s+night|romantic\s+evening|dinner\s+date|night\s+out|evening\s+together|movie\s+night|fancy\s+dinner|double\s+date)\b/gi, /\b(formal\s+wear|evening\s+gown|cocktail\s+dress|tuxedo|black\s+tie|dress\s+code|gown|suit|tailcoat|heels|high\s+heels|formal\s+attire|dressed\s+up|in\s+(a\s+)?(dress|suit|gown|tux(?:edo)?|heels))\b/gi

### Formalwear
- Top: {{random:winter white,ice blue,silver mist,cream,muted charcoal,rich plum,peacock teal,deep garnet,amber gold,burnt copper}} {{random:flowing blouse,draped tunic,layered over-robe,soft wrap top,loose long-sleeve garment}}
- Bottom: {{random:winter white,ice blue,silver mist,cream,muted charcoal,rich plum,peacock teal,deep garnet,amber gold,burnt copper}} {{random:high-waisted wide-leg trousers,high-waisted palazzos,high-waisted soft underlayer,high-waisted draped pants with panels,high-waisted velvet bottoms}}
- Accessories: {{random:winter white,ice blue,silver mist,cream,muted charcoal,rich plum,peacock teal,deep garnet,amber gold,burnt copper}} {{random:waist sash and earrings,scarf and flats,minimalist jewelry,subtle embellishment,belt and pendant}}

Abilities, Inventory, Secrets, Residence

(Depth: 20) 

➤ ABILITIES
## ABILITIES
- Emotional Intelligence & Social Manipulation
↳ Can read rooms instantly and adjust with precision.

➤ INVENTORY
## INVENTORY
- 
↳ 

➤ SECRETS 
## SECRETS
- 
↳ 

➤ RESIDENCE & FAMILY
## RESIDENCE & FAMILY
- Location: 
  ↳ Description: 
  ↳ Residence: 
  ↳ With?: 

(Depth:50) ╰───  ───╯

</CharacterName>